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  • 28 October 2017

    Going in Circles

    Taking my first stab at shader


  • 28 October 2017

    Introduction to Shader Toy

    Getting overwhelmed one fragment at a time


  • 01 September 2017

    Converting an Objective-C Static Library to Swift

    Going from old to new with minimal hair loss


  • 07 August 2017

    WebGL Anti-Aliasing & Mip Maps

    An old method for improving texture resolution